| 1 | event_inherited(); |
| 2 | up_sprite = 488; |
| 3 | right_sprite = 487; |
| 4 | down_sprite = 484; |
| 5 | left_sprite = 486; |
| 6 | up_sprite_idle = 488; |
| 7 | right_sprite_idle = 487; |
| 8 | down_sprite_idle = 484; |
| 9 | left_sprite_idle = 486; |
| 10 | action_sprite = false; |
| 11 | if (global.geno_complete[3] == true && global.sworks_flag[3] >= 1) |
| 12 | { |
| 13 | up_sprite = 2592; |
| 14 | right_sprite = 383; |
| 15 | down_sprite = 2749; |
| 16 | left_sprite = 3415; |
| 17 | up_sprite_idle = 2592; |
| 18 | right_sprite_idle = 383; |
| 19 | down_sprite_idle = 2749; |
| 20 | left_sprite_idle = 3415; |
| 21 | } |
| 22 | scene = 0; |
| 23 | x_dest[0] = x; |
| 24 | y_dest[0] = y; |
| 25 | actor_speed = 3; |
| 26 | axis_override = "nothing"; |
| 27 | end_direction = "left"; |
| 28 | walk_collider = -4; |
| 29 | npc_voice_sfx = 111; |
| 30 | image_speed = 1/3; |