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gml_Object_obj_bacgkround_boss_battle_axis_number_spawner_Alarm_0

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1
part_type_size(creator.part_axis_bg, part_size, part_size, 0, 0)
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part_particles_create(creator.part_axis_bg_sys, part_x, y, creator.part_axis_bg, 1)
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if (number_count > 0)
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{
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    alarm[0] = size_multiplier / 6
alarm[0]

part_type_size(creator.part_axis_bg, part_size, part_size, 0, 0) part_particles_create(creator.part_axis_bg_sys, part_x, y, creator.part_axis_bg, 1) if (number_count > 0) { alarm[0] = size_multiplier / 6 number_count-- } else instance_destroy()
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    number_count--
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}
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else
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    instance_destroy()