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gml_Object_obj_bacgkround_boss_battle_axis_number_spawner_Alarm_0

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1
part_type_size(creator.part_axis_bg, part_size, part_size, 0, 0);
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part_particles_create(creator.part_axis_bg_sys, part_x, y, creator.part_axis_bg, 1);
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if (number_count > 0)
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{
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    alarm[0] = size_multiplier / 6;
gml_Object_obj_bacgkround_boss_battle_axis_number_spawner_Alarm_0.gml

part_type_size(creator.part_axis_bg, part_size, part_size, 0, 0); part_particles_create(creator.part_axis_bg_sys, part_x, y, creator.part_axis_bg, 1); if (number_count > 0) { alarm[0] = size_multiplier / 6; number_count--; } else { instance_destroy(); }
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    number_count--;
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}
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else
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{
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    instance_destroy();
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}