1 |
if live_call() |
2 |
return global.live_result; |
3 |
draw_set_alpha(draw_alpha) |
4 |
draw_set_color(c_black) |
5 |
draw_rectangle(0, 0, 640, 480, false) |
6 |
draw_set_alpha(1) |
7 |
if (scene >= 29 && instance_exists(obj_ceroba_transformation_mask)) |
8 |
{ |
9 |
with (obj_ceroba_transformation_mask) |
10 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha) |
11 |
} |
12 |
if (scene < 6 && instance_exists(obj_heart_battle_fighting_parent)) |
13 |
{ |
14 |
shader_set(sh_flash) |
15 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, (obj_heart_battle_fighting_parent.x + soul_x_offset), (obj_heart_battle_fighting_parent.y + soul_y_offset), 1, 1, 0, c_white, soul_flash_overlay) |
16 |
shader_reset() |
17 |
draw_sprite_ext(obj_heart_battle_fighting_parent.sprite_index, obj_heart_battle_fighting_parent.image_index, (obj_heart_battle_fighting_parent.x + soul_x_offset), (obj_heart_battle_fighting_parent.y + soul_y_offset), 1, 1, 0, c_white, 1) |
18 |
} |