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gml_Object_obj_battle_ceroba_red_bullet_Create_0

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if live_call()
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    return global.live_result;
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damage_number = 1
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var player_soul = 2979
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var battle_box = obj_dialogue_box_battle_transformation_any
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image_alpha = 1
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target_x = battle_box.x + (random_range(-2, 2))
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target_y = battle_box.y
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turn_rate = 0.3
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destroy_on_contact = true
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speed = 18
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speed_inc = 0.05
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speed_max = 20
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direction = 270
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image_angle = direction
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aim = 20
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image_xscale = 2
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image_yscale = 2