1 |
if (can_draw_arrows == false) |
2 |
return; |
3 |
if (instance_exists(obj_heart_battle_fighting_parent) && (!alarm[0])) |
4 |
{ |
5 |
draw_tutorial_arrows = true |
6 |
alarm[0] = 30alarm[0]if draw_tutorial_arrows
draw_tutorial_arrows = false
else
draw_tutorial_arrows = true
alarm[0] = 15 |
7 |
} |
8 |
else if (!instance_exists(obj_heart_battle_fighting_parent)) |
9 |
{ |
10 |
alarm[0] = -1alarm[0]if draw_tutorial_arrows
draw_tutorial_arrows = false
else
draw_tutorial_arrows = true
alarm[0] = 15 |
11 |
draw_tutorial_arrows = false |
12 |
} |
13 |
if (instance_exists(obj_heart_battle_fighting_parent) && can_draw_arrows) |
14 |
{ |
15 |
if (obj_heart_battle_fighting_parent.x != obj_heart_battle_fighting_parent.xstart) |
16 |
{ |
17 |
can_draw_arrows = false |
18 |
alarm[0] = -1alarm[0]if draw_tutorial_arrows
draw_tutorial_arrows = false
else
draw_tutorial_arrows = true
alarm[0] = 15 |
19 |
} |
20 |
} |