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gml_Object_obj_battle_enemy_attack_axis_hand_Create_0

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1
scene = -1
2
cutscene_timer = 0
3
image_speed = 0
4
image_index = 0
5
image_alpha = 0
6
image_xscale = 2.5
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image_yscale = 2.5
8
alarm[0] = 2
alarm[0]

scene = 0 audio_play_sound(snd_undertale_appear, 1, 0)