1 | if live_call() |
2 | return global.live_result; |
3 | instance_destroy(obj_battle_enemy_attack_axis_turret_fake) |
4 | instance_destroy(obj_battle_enemy_attack_axis_turret_real) |
5 | instance_destroy(obj_battle_enemy_attack_axis_turret_bullet) |
6 | with (obj_battlebox_controller_axis) |
7 | event_user(0) |