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gml_Object_obj_battle_enemy_attack_bigfrog_frog_run_Alarm_0

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1
if live_call()
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    return global.live_result;
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sprite_index = spr_bigfrog_frog_run
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image_index = 0
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with (obj_battle_enemy_attack_bigfrog_frog_run)
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    image_speed = 1