1 | event_inherited() |
2 | x_target = irandom_range((battle_box.bbox_right - 40), (battle_box.x + 40)) |
3 | target_bounds_left = battle_box.bbox_left + 20 |
4 | target_bounds_right = battle_box.x |
5 | target_object = 429 |
6 | scene = -1 |
7 | alarm[1] = 30 |