1 | instance_create((box.x - 1), (box.y + silv_distance * silv_sign), obj_battle_enemy_attack_bowll_silverware_all) |
2 | instance_create((box.x + 1), (box.y + silv_distance * (-silv_sign)), obj_battle_enemy_attack_bowll_silverware_all) |
3 | create_count += 1 |
4 | if (create_count < create_max) |
5 | alarm[0] = create_alarm |
6 | else |
7 | can_end = true |