if live_call()
return global.live_result;
if ((!noloop) && (!instance_exists(warning_id)))
{
alarm[1] = attack_delayalarm[1]if live_call() return global.live_result; sprite_index = sprite_index_og image_alpha = 1 image_speed = 1 audio_play_sound(snd_ceroba_bullet_rise, 1, 0)
noloop = true
}