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gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Destroy_0

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1
if instance_exists(obj_battle_enemy_attack_cactony_needle_top_needle)
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{
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    with (obj_battle_enemy_attack_cactony_needle_top_needle)
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        instance_destroy()
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}
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with (obj_dialogue_box_battle_transformation_any)
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    event_user(0)