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gml_Object_obj_battle_enemy_attack_cactony_needle_top_generator_Draw_0

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1
if (in_box == false)
2
    script_execute(gml_Script_scr_battle_draw_inside_battle_box)
3
else
4
    draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha)