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gml_Object_obj_battle_enemy_attack_ceroba_diamond_Create_0

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1
fade_out = false
2
image_xscale = 2
3
image_yscale = 2
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image_speed = 0.5
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if (!audio_is_playing(snd_ceroba_trap))
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    audio_play_sound(snd_ceroba_trap, 1, 0)