1 | if (counter_current >= counter_max) |
2 | instance_destroy() |
3 | counter_current += 1 |
4 | if (instance_exists(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole) || instance_exists(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg)) |
5 | { |
6 | with (obj_heart_battle_fighting_parent) |
7 | { |
8 | x = lerp(x, 320, 0.07) |
9 | y = lerp(y, 320, 0.07) |
10 | } |
11 | } |