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gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Create_0

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1
if live_call()
2
    return global.live_result;
3
counter_current = 0
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counter_max = 4
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spawn_offset = 60
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if (global.hotland_flag[2] == 3)
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    spawn_offset = 40
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alarm[0] = 1
alarm[0]

if live_call() return global.live_result; if attack_stop return; instance_create_depth(0, 0, -100, obj_battle_enemy_attack_ceroba_flower_circle_full_spawner) alarm[0] = spawn_offset
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attack_stop = false