if (live_call())
return global.live_result;
if (attack_stop)
exit;
instance_create_depth(0, 0, -100, obj_battle_enemy_attack_ceroba_flower_circle_full_spawner);
alarm[0] = spawn_offset;gml_Object_obj_battle_enemy_attack_ceroba_flower_circle_full_checker_Alarm_0.gmlif (live_call()) return global.live_result; if (attack_stop) exit; instance_create_depth(0, 0, -100, obj_battle_enemy_attack_ceroba_flower_circle_full_spawner); alarm[0] = spawn_offset;