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gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Create_0

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1
bullet_number = 6
2
timer = 0
3
can_move = false
4
move_speed = 4
5
image_alpha = 0
6
image_speed = 0.2
7
alarm[1] = 60
alarm[1]

can_move = true
8
dir = choose("down", "left", "right", "up")