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gml_Object_obj_battle_enemy_attack_ceroba_petal_bg_Step_0

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if live_call()
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    return global.live_result;
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var y_variance = 10
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var h_speed = 3
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var x_dir = sign(320 - xstart)
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y = ystart + (sin((random_offset + current_time) / 300)) * y_variance
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x += (x_dir * h_speed)