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gml_Object_obj_battle_enemy_attack_ceroba_phase_1_bells_Create_0

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1
if live_call()
2
    return global.live_result;
3
alarm[0] = 10
alarm[0]

if live_call() return global.live_result; alarm[0] = 75 var battle_box = obj_dialogue_box_battle_transformation_any var xx = choose((battle_box.bbox_left - 50), (battle_box.bbox_right + 50)) instance_create_depth(xx, battle_box.bbox_top, -100, obj_battle_enemy_attack_ceroba_bell) bell_count-- if (bell_count < 0) instance_destroy()
4
bell_count = 4