| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | alarm[0] = 75; |
| 4 | var battle_box = 3154; |
| 5 | var xx = choose(battle_box.bbox_left - 50, battle_box.bbox_right + 50); |
| 6 | instance_create_depth(xx, battle_box.bbox_top, -100, obj_battle_enemy_attack_ceroba_bell); |
| 7 | bell_count--; |
| 8 | if (bell_count < 0) |
| 9 | instance_destroy(); |