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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Step_0

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1
if (!instance_exists(obj_ceroba_attack_fire_mask))
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{
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    if ((!alarm[0]) && global.hotland_flag[2] == 0)
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        alarm[0] = 45
alarm[0]

instance_create_depth(choose(battle_box.bbox_left, battle_box.bbox_right), (battle_box.bbox_top - 40), -100, obj_ceroba_attack_fire_mask)
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}