if (!instance_exists(obj_ceroba_attack_fire_mask))
{
if ((!alarm[0]) && global.hotland_flag[2] == 0)
alarm[0] = 45alarm[0]instance_create_depth(choose(battle_box.bbox_left, battle_box.bbox_right), (battle_box.bbox_top - 40), -100, obj_ceroba_attack_fire_mask)
}