1 | if live_call() |
2 | return global.live_result; |
3 | battle_box = 3154 |
4 | bullet_number_max = 3 |
5 | bullet_number_current = 0 |
6 | bullet_speed = 2 |
7 | bullet_distance = 120 |
8 | attack_dir = 90 |
9 | timer = 0 |
10 | alarm[1] = 240 |