| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | instance_destroy(obj_battle_enemy_attack_ceroba_phase_2_p1_obstacles); |
| 4 | instance_destroy(obj_ceroba_attack_bell_obstacle); |
| 5 | instance_destroy(obj_ceroba_attack_fireball_obstacle); |
| 6 | if (instance_exists(obj_ceroba_phase_2_shield)) |
| 7 | { |
| 8 | var shield_perc = obj_ceroba_phase_2_shield.fill_percentage; |
| 9 | if (shield_perc < 1) |
| 10 | { |
| 11 | with (obj_dialogue_box_battle_transformation_any) |
| 12 | event_user(0); |
| 13 | } |
| 14 | } |