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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_p2_rope_circle_Destroy_0

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1
if live_call()
2
    return global.live_result;
3
instance_destroy(obj_ceroba_attack_rope_circle_mask)
4
instance_destroy(obj_rope_circle_part)
5
instance_destroy(obj_ceroba_attack_rope_circle_mask)
6
instance_destroy(obj_rope_circle_part_destroy)