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gml_Object_obj_battle_enemy_attack_ceroba_phase_2_special_attack_spawner_Other_76

(view raw script w/o annotations or w/e)
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if live_call()
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    return global.live_result;
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if (ds_map_find_value(event_data, "event_type") == "sprite event")
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{
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    switch ds_map_find_value(event_data, "message")
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    {
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        case "ceroba_bullet_launch":
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            var modif = obj_ceroba_body_pacifist_phase_2.image_xscale
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            instance_create_depth((obj_ceroba_body_pacifist_phase_2.x + 165 * modif), (obj_ceroba_body_pacifist_phase_2.y - 238), -999, obj_battle_ceroba_special_attack_red_bullet)
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            audio_play_sound(snd_cinematiccut, 1, 0)
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            break
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        case "ceroba_special_attack_warning":
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            var battle_box = obj_dialogue_box_battle_transformation_any
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            instance_create_depth((battle_box.bbox_left + 48), (battle_box.bbox_bottom + 20), -100, obj_ceroba_attack_fire_pillar_top_special)
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            instance_create_depth((battle_box.bbox_right - 48), (battle_box.bbox_bottom + 20), -100, obj_ceroba_attack_fire_pillar_top_special)
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            break
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        case "ceroba_special_attack_impact":
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            audio_play_sound(snd_undertale_explosion, 1, 0)
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            scr_screenshake_battle
scr_screenshake_battle

function scr_screenshake_battle() //gml_Script_scr_screenshake_battle { instance_destroy(obj_screenshake_battle) var screenshake = instance_create(0, 0, obj_screenshake_battle) battle_screenshake_duration = argument[0] battle_screenshake_intensity = argument[1] battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration }
(6, 2)
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            instance_destroy(obj_ceroba_pillar_warning_special)
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            break
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    }
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}