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1
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function scr_screenshake_battlescr_screenshake_battle
function scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} ()
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2
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{
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3
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instance_destroy(obj_screenshake_battle);
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4
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var screenshake = instance_create(0, 0, obj_screenshake_battle);
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5
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battle_screenshake_duration = argument[0];
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6
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battle_screenshake_intensity = argument[1];
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7
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battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
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8
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}
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