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gml_Object_obj_battle_enemy_attack_ceroba_split_spray_spawner_Create_0

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1
bullet_speed = 6
2
bullet_spread = 10
3
bullet_spread_max = 50
4
bullet_spread_inc = true
5
bullet_spread_amount = 14
6
current_position = 1
7
timer = 0
8
bullet_spread_inc = true
9
alarm[1] = 60
alarm[1]

if (current_position == 3) { stage = 1 return; } for (var current_position_new = irandom_range(1, 2); current_position_new == current_position; current_position_new = irandom_range(1, 2)) { } current_position = current_position_new alarm[1] = 60
10
image_alpha = 0
11
image_speed = 0.2
12
stage = 0