1 | if live_call() |
2 | return global.live_result; |
3 | instance_create_depth(round(obj_dialogue_box_battle_transformation_any.bbox_left + (obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2), (obj_dialogue_box_battle_transformation_any.bbox_top - 52), -100, obj_battle_enemy_attack_cactony_needle_top_generator_duo) |
4 | var box = 3154 |
5 | snake_spawn_last = 0 |
6 | attack_tick = 0 |
7 | scr_enable_battle_box_surface |