| 1 | 
        if (live_call())  | 
    
    
    
        | 2 | 
            return global.live_result;  | 
    
    
    
        | 3 | 
        battle_box = 3154;  | 
    
    
    
        | 4 | 
        snake_spawn_last = 0;  | 
    
    
    
        | 5 | 
        attack_tick = 0;  | 
    
    
    
        | 6 | 
        scr_enable_battle_box_surface();  | 
    
    
    
        | 7 | 
        spacing_h = 46;  | 
    
    
    
        | 8 | 
        spacing_v = 84;  | 
    
    
    
        | 9 | 
        start_r_x = battle_box.bbox_left + 1;  | 
    
    
    
        | 10 | 
        start_r_y = battle_box.bbox_top - 13;  | 
    
    
    
        | 11 | 
        start_l_x = start_r_x + round(spacing_h / 2);  | 
    
    
    
        | 12 | 
        start_l_y = start_r_y - round(spacing_v / 2);  | 
    
    
    
        | 13 | 
        rows = 4;  | 
    
    
    
        | 14 | 
        columns = 3;  | 
    
    
    
        | 15 | 
        random_green_r = irandom_range(1, (rows - 1) * columns);  | 
    
    
    
        | 16 | 
        random_green_l = irandom_range(1, (rows - 1) * columns);  | 
    
    
    
        | 17 | 
        for (i = 0; i < columns; i++)  | 
    
    
    
        | 18 | 
        { | 
    
    
    
        | 19 | 
            for (j = 0; j < rows; j++)  | 
    
    
    
        | 20 | 
            { | 
    
    
    
        | 21 | 
                instance_create(start_r_x + (spacing_h * j), start_r_y - (spacing_v * i), obj_battle_enemy_attack_cactony_needle_green_white);  | 
    
    
    
        | 22 | 
                with (global.id_store)  | 
    
    
    
        | 23 | 
                    move_direction = 1;  | 
    
    
    
        | 24 | 
                if (((i * rows) + (j + 1)) == random_green_r)  | 
    
    
    
        | 25 | 
                { | 
    
    
    
        | 26 | 
                    with (global.id_store)  | 
    
    
    
        | 27 | 
                        event_user(3);  | 
    
    
    
        | 28 | 
                }  | 
    
    
    
        | 29 | 
            }  | 
    
    
    
        | 30 | 
        }  | 
    
    
    
        | 31 | 
        for (i = 0; i < columns; i++)  | 
    
    
    
        | 32 | 
        { | 
    
    
    
        | 33 | 
            for (j = 0; j < rows; j++)  | 
    
    
    
        | 34 | 
            { | 
    
    
    
        | 35 | 
                instance_create(start_l_x + (spacing_h * j), start_l_y - (spacing_v * i), obj_battle_enemy_attack_cactony_needle_green_white);  | 
    
    
    
        | 36 | 
                with (global.id_store)  | 
    
    
    
        | 37 | 
                    move_direction = -1;  | 
    
    
    
        | 38 | 
                if (((i * rows) + (j + 1)) == random_green_r)  | 
    
    
    
        | 39 | 
                { | 
    
    
    
        | 40 | 
                    with (global.id_store)  | 
    
    
    
        | 41 | 
                        event_user(3);  | 
    
    
    
        | 42 | 
                }  | 
    
    
    
        | 43 | 
            }  | 
    
    
    
        | 44 | 
        }  | 
    
    
    
        | 45 | 
        alarm[0] = 250;  |