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gml_Object_obj_battle_enemy_attack_cs_2_Step_1

(view raw script w/o annotations or w/e)
1
if live_call()
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    return global.live_result;
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with (obj_battle_enemy_attack_cactony_needle_green_white)
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    event_user(0)
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with (obj_battle_enemy_attack_cactony_needle_green_white)
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    event_user(1)
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with (obj_battle_enemy_attack_cactony_needle_green_white)
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    event_user(2)