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gml_Object_obj_battle_enemy_attack_decibat_wave_blue_Step_0

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1
if (image_alpha < 1 && fade == false)
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{
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    image_alpha += 0.2
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    if (image_alpha > 1)
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        image_alpha = 1
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}
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image_xscale += image_scale_increase
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image_yscale += image_scale_increase
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y += y_speed
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if (image_alpha > 0 && fade == true)
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{
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    image_alpha -= 0.2
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    if (image_alpha < 0)
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        image_alpha = 0
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    if (image_alpha == 0)
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        instance_destroy()
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}