| 1 |
damage_number = scr_determine_damage_number_enemyscr_determine_damage_number_enemyfunction scr_determine_damage_number_enemy(arg0, arg1, arg2)
{
var enemy_count = global.enemy_count;
if (global.battle_enemy_name_1 == arg0)
return 1;
else if (enemy_count >= 2 && global.battle_enemy_name_2 == arg1)
return 2;
else if (enemy_count >= 3 && global.battle_enemy_name_3 == arg2)
return 3;
else
return 0;
} ("dunebud a", "dunebud b", "dunebud c"); |
| 2 |
id_dunebud_enemy = global.id_store; |
| 3 |
global.id_store = id; |
| 4 |
with (id_dunebud_enemy) |
| 5 |
id_dunebud_attack = global.id_store; |
| 6 |
id_dunebud_particles = -4; |
| 7 |
side = 0; |
| 8 |
if (id_dunebud_enemy.id_dunebud.sprite_index == spr_dunebud_critical) |
| 9 |
critical = true; |
| 10 |
else |
| 11 |
critical = false; |
| 12 |
if (critical == true) |
| 13 |
{ |
| 14 |
sprite_rise[0] = 1837; |
| 15 |
sprite_rise[1] = 1825; |
| 16 |
sprite_sink[0] = 1838; |
| 17 |
sprite_sink[1] = 1826; |
| 18 |
sprite_move[0] = 1839; |
| 19 |
sprite_move[1] = 1827; |
| 20 |
} |
| 21 |
else |
| 22 |
{ |
| 23 |
sprite_rise[0] = 1828; |
| 24 |
sprite_rise[1] = 1815; |
| 25 |
sprite_sink[0] = 1829; |
| 26 |
sprite_sink[1] = 1817; |
| 27 |
sprite_move[0] = 1832; |
| 28 |
sprite_move[1] = 1818; |
| 29 |
} |
| 30 |
sprite_fly_begin[0] = 1833; |
| 31 |
sprite_fly_begin[1] = 1819; |
| 32 |
sprite_fly[0] = 1834; |
| 33 |
sprite_fly[1] = 1821; |
| 34 |
sprite_fly_end[0] = 1835; |
| 35 |
sprite_fly_end[1] = 1823; |
| 36 |
sprite_index = sprite_rise[side]; |
| 37 |
image_speed_rise = 1/3; |
| 38 |
image_speed_sink = 1/3; |
| 39 |
if (critical == true) |
| 40 |
image_speed_move = 0.16666666666666666; |
| 41 |
else |
| 42 |
image_speed_move = 1/3; |
| 43 |
image_speed_fly_begin = 1/3; |
| 44 |
image_speed_fly = 0; |
| 45 |
image_speed_fly_end = 1/3; |
| 46 |
image_speed = image_speed_rise; |
| 47 |
image_index = 0; |
| 48 |
can_sink = false; |
| 49 |
alarm[0] = 180; |
| 50 |
if (global.battle_enemy_name == "dunebud duo") |
| 51 |
alarm[0] = 220; |
| 52 |
state = "animate"; |
| 53 |
if (critical == true) |
| 54 |
{ |
| 55 |
move_max = 1; |
| 56 |
move_accel = 0.16666666666666666; |
| 57 |
move_speed = 0; |
| 58 |
move_sign = 0; |
| 59 |
} |
| 60 |
else |
| 61 |
{ |
| 62 |
move_max = 6; |
| 63 |
move_accel = 1; |
| 64 |
move_speed = 0; |
| 65 |
move_sign = 0; |
| 66 |
} |
| 67 |
fly_speed = 10; |