1 |
if live_call() |
2 |
return global.live_result; |
3 |
var box = 3154 |
4 |
var chosen_dunebud = choose(2205, 3193) |
5 |
if (global.enemy_spared || global.enemy_dead) |
6 |
chosen_dunebud = obj_dunebud_b |
7 |
if (global.enemy_spared_2 || global.enemy_dead_2) |
8 |
chosen_dunebud = 2205 |
9 |
instance_create_depth(chosen_dunebud.x, chosen_dunebud.y, (chosen_dunebud.depth - 1), obj_battle_enemy_attack_dunebud_chase_enemy) |
10 |
event_inherited() |
11 |
weed_count = 0 |
12 |
weed_max = 999 |
13 |
weed_alarm = 30 |
14 |
destroy_alarm = 10 |
15 |
no_loop_destroy = false |
16 |
alarm[0] |
17 |
if (!audio_is_playing(snd_mart_wind)) |
18 |
audio_play_sound(snd_mart_wind, 20, 1) |