| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var box = 3154; |
| 4 |
var chosen_dunebud = choose(2205, 3193); |
| 5 |
if (global.enemy_spared || global.enemy_dead) |
| 6 |
chosen_dunebud = 3193; |
| 7 |
if (global.enemy_spared_2 || global.enemy_dead_2) |
| 8 |
chosen_dunebud = 2205; |
| 9 |
instance_create_depth(chosen_dunebud.x, chosen_dunebud.y, chosen_dunebud.depth - 1, obj_battle_enemy_attack_dunebud_chase_enemy); |
| 10 |
event_inherited(); |
| 11 |
weed_count = 0; |
| 12 |
weed_max = 999; |
| 13 |
weed_alarm = 30; |
| 14 |
destroy_alarm = 10; |
| 15 |
no_loop_destroy = false; |
| 16 |
alarm[0] |
| 17 |
if (!audio_is_playing(snd_mart_wind)) |
| 18 |
audio_play_sound(snd_mart_wind, 20, 1); |