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gml_Object_obj_battle_enemy_attack_falling_boulders_boulder_piece_Step_0
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1 |
if (image_alpha < 1) |
2 |
image_alpha += 0.2 |
3 |
if (vspeed > 12) |
4 |
vspeed = 12 |
5 |
if (y >= room_height) |
6 |
instance_destroy() |