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gml_Object_obj_battle_enemy_attack_flowergirls_falling_flowers_flower_green_Destroy_0

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1
var enemy_count = global.enemy_count
2
if (global.battle_enemy_name_1 == "flower girls" && global.enemy_low_hp == false && global.enemy_dead == false && global.enemy_spared == false)
3
    global.enemy_sparing = true