| 1 | damage_number = scr_determine_damage_number_enemy |
| 2 | image_alpha = 0; |
| 3 | bounce_count = 2; |
| 4 | can_jump = false; |
| 5 | hsp = 3; |
| 6 | if (x > obj_dialogue_box_battle_transformation_any.x) |
| 7 | { |
| 8 | hsp *= -1; |
| 9 | image_xscale *= -1; |
| 10 | } |
| 11 | heart_collided = false; |
| 12 | var spawn_flower = instance_place(x, y, obj_battle_enemy_attack_flowergirls_falling_flowers_flower); |
| 13 | if (spawn_flower != -4) |
| 14 | instance_destroy(spawn_flower); |