var box = obj_dialogue_box_battle_transformation_any
with (obj_heart_battle_fighting_red)
y = box.y + 40
alarm[1] = 1alarm[1]var box = obj_dialogue_box_battle_transformation_any instance_create(box.x, box.y, obj_battle_enemy_attack_flowergirls_spinning_flower)
alarm[0] = 180alarm[0]instance_destroy()