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gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Create_0

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1
var box = obj_dialogue_box_battle_transformation_any
2
with (obj_heart_battle_fighting_red)
3
    y = box.y + 40
4
alarm[1] = 1
alarm[1]

var box = obj_dialogue_box_battle_transformation_any instance_create(box.x, box.y, obj_battle_enemy_attack_flowergirls_spinning_flower)
5
alarm[0] = 180
alarm[0]

instance_destroy()