1 | instance_destroy(obj_battle_enemy_attack_guardener_arrow) |
2 | instance_destroy(obj_guardener_guy_bow) |
3 | instance_destroy(obj_guardener_guy_a_flintlock) |
4 | instance_destroy(obj_guardener_guy_b_noarms) |
5 | instance_destroy(obj_battle_enemy_attack_guardener_arm_half) |
6 | with (obj_dialogue_box_battle_transformation_any) |
7 | event_user(0) |