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gml_Object_obj_battle_enemy_attack_guardener_attack_12_Destroy_0

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1
instance_destroy(obj_guardener_guy_c_gun)
2
instance_destroy(obj_guardener_guy_gun_gun)
3
instance_destroy(obj_battle_enemy_attack_guardener_bullet_b)
4
instance_destroy(obj_battle_enemy_attack_guardener_bullet_impact)
5
with (obj_dialogue_box_battle_transformation_any)
6
    event_user(0)