1 | instance_destroy(obj_guardener_guy_c_gun) |
2 | instance_destroy(obj_guardener_guy_gun_gun) |
3 | instance_destroy(obj_battle_enemy_attack_guardener_bullet_b) |
4 | instance_destroy(obj_battle_enemy_attack_guardener_bullet_impact) |
5 | with (obj_dialogue_box_battle_transformation_any) |
6 | event_user(0) |