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gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_duo_generator_Create_0

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1
if live_call()
2
    return global.live_result;
3
excluded_number = 0
4
attack_timer = room_speed * 9
5
alarm[2] = attack_timer
alarm[2]

instance_destroy()
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var box = obj_dialogue_box_battle_transformation_any
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instance_create_depth((box.x - 120), (box.bbox_top - 60), (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_jandroid_garbage_can)
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obj_battle_enemy_attack_jandroid_garbage_can.spawn_timer_max = 15
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attack_interval = 50
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alarm[0] = 45
alarm[0]

var box = obj_dialogue_box_battle_transformation_any excluded_number = irandom_range(1, 3) if (excluded_number != 1) instance_create_depth((box.bbox_left + 10), (box.bbox_top + 24), (obj_heart_battle_fighting_parent.depth - 1), obj_attack_warning_exclamation_mark) if (excluded_number != 2) instance_create_depth((box.bbox_right - 10), box.y, (obj_heart_battle_fighting_parent.depth - 1), obj_attack_warning_exclamation_mark) if (excluded_number != 3) instance_create_depth((box.bbox_left + 10), (box.bbox_bottom - 24), (obj_heart_battle_fighting_parent.depth - 1), obj_attack_warning_exclamation_mark) alarm[1] = 15
11
scr_enable_battle_box_surface
scr_enable_battle_box_surface

function scr_enable_battle_box_surface() //gml_Script_scr_enable_battle_box_surface { if (!instance_exists(obj_surface_drawer)) instance_create_depth(0, 0, -999, obj_surface_drawer) }
()
12
instance_create((obj_dialogue_box_battle_transformation_any.bbox_left - 25), obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_jandroid_slippery_floor_warning)