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gml_Object_obj_battle_enemy_attack_macro_flies_bullet_hell_creator_Alarm_0

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if live_call()
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    return global.live_result;
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var battle_box = obj_dialogue_box_battle_transformation_any
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var radius = irandom_range(0, 359)
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var xx = battle_box.x + (lengthdir_x(80, radius))
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var yy = battle_box.y + (lengthdir_y(80, radius))
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instance_create_depth(xx, yy, -100, obj_battle_enemy_attack_macro_fly)
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alarm[0] = spawn_interval
alarm[0]

if live_call() return global.live_result; var battle_box = obj_dialogue_box_battle_transformation_any var radius = irandom_range(0, 359) var xx = battle_box.x + (lengthdir_x(80, radius)) var yy = battle_box.y + (lengthdir_y(80, radius)) instance_create_depth(xx, yy, -100, obj_battle_enemy_attack_macro_fly) alarm[0] = spawn_interval