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gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Alarm_1

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1
if live_call()
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    return global.live_result;
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instance_create_depth((battle_box.bbox_right + 20), (road_2.y + 38), -100, obj_battle_enemy_attack_macro_car)
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alarm[1] = car_delay
alarm[1]

if live_call() return global.live_result; instance_create_depth((battle_box.bbox_right + 20), (road_2.y + 38), -100, obj_battle_enemy_attack_macro_car) alarm[1] = car_delay