if live_call()
return global.live_result;
instance_create_depth((battle_box.bbox_right + 20), (road_2.y + 38), -100, obj_battle_enemy_attack_macro_car)
alarm[1] = car_delayalarm[1]if live_call() return global.live_result; instance_create_depth((battle_box.bbox_right + 20), (road_2.y + 38), -100, obj_battle_enemy_attack_macro_car) alarm[1] = car_delay