if (live_call())
return global.live_result;
instance_create_depth(battle_box.bbox_right + 20, road_2.y + 38, -100, obj_battle_enemy_attack_macro_car);
alarm[1] = car_delay;gml_Object_obj_battle_enemy_attack_macro_frogger_creator_Alarm_1.gmlif (live_call()) return global.live_result; instance_create_depth(battle_box.bbox_right + 20, road_2.y + 38, -100, obj_battle_enemy_attack_macro_car); alarm[1] = car_delay;