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gml_Object_obj_battle_enemy_attack_macro_space_frog_creator_Alarm_0

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if live_call()
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    return global.live_result;
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var battle_box = obj_dialogue_box_battle_transformation_any
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if (irandom(frog_green_chance) == 1 && frog_green_noloop == false)
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{
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    is_green = true
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    frog_green_noloop = true
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    var meteor = instance_create_depth((battle_box.bbox_right + 10), irandom_range((battle_box.bbox_top + 20), (battle_box.bbox_bottom - 20)), -100, obj_battle_enemy_attack_space_green_frog)
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}
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else
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{
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    meteor = instance_create_depth((battle_box.bbox_right + 10), irandom_range((battle_box.bbox_top - 20), (battle_box.bbox_bottom + 20)), -100, obj_battle_enemy_attack_space_rock)
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    if (frog_green_chance > 1)
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        frog_green_chance--
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}
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if (meteor.y > battle_box.y)
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    meteor.direction = irandom_range(135, 180)
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else
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    meteor.direction = irandom_range(180, 225)
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meteor.speed = 2
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meteor_count--
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if (meteor_count <= 0)
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    instance_destroy()
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alarm[0] = meteor_delay
alarm[0]

if live_call() return global.live_result; var battle_box = obj_dialogue_box_battle_transformation_any if (irandom(frog_green_chance) == 1 && frog_green_noloop == false) { is_green = true frog_green_noloop = true var meteor = instance_create_depth((battle_box.bbox_right + 10), irandom_range((battle_box.bbox_top + 20), (battle_box.bbox_bottom - 20)), -100, obj_battle_enemy_attack_space_green_frog) } else { meteor = instance_create_depth((battle_box.bbox_right + 10), irandom_range((battle_box.bbox_top - 20), (battle_box.bbox_bottom + 20)), -100, obj_battle_enemy_attack_space_rock) if (frog_green_chance > 1) frog_green_chance-- } if (meteor.y > battle_box.y) meteor.direction = irandom_range(135, 180) else meteor.direction = irandom_range(180, 225) meteor.speed = 2 meteor_count-- if (meteor_count <= 0) instance_destroy() alarm[0] = meteor_delay