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gml_Object_obj_battle_enemy_attack_martlet_feather_fall_feather_final_Destroy_0

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1
if live_call()
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    return global.live_result;
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if variable_instance_exists(id, "id_target")
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{
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    with (id_target)
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        instance_destroy()
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}
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ds_list_destroy(x_list)
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ds_list_destroy(y_list)
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ds_list_destroy(angle_list)