1 | x = obj_feather_fall_final_holder.x_store |
2 | y = obj_feather_fall_final_holder.y_store |
3 | image_angle = obj_feather_fall_final_holder.angle_store |
4 | image_speed = 0.6 |
5 | image_index = 0 |
6 | geno_target_angle = 0 |
7 | id_feather = global.id_store |
8 | global.id_store = id |
9 | draw_angle = 0 |