1 | if (creation_state == 0) |
2 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_1_checker) |
3 | else if (creation_state == 1) |
4 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_2_checker) |
5 | else if (creation_state == 2) |
6 | instance_create(0, 0, obj_battle_enemy_attack_martlet_ff_3_checker) |
7 | else if (creation_state == 3) |
8 | instance_destroy() |
9 | creation_state += 1 |