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gml_Object_obj_battle_enemy_attack_martlet_ff_1_checker_Create_0

(view raw script w/o annotations or w/e)
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x_store = 0
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y_store = 0
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angle_store = 0
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x_center = obj_dialogue_box_battle_transformation_any.x
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y_center = obj_dialogue_box_battle_transformation_any.y
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feather_angle_radius = obj_dialogue_box_battle_transformation_any.bbox_right - x_center + 40
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feather_angle_master = 90
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feather_angle_speed = -30
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feather_angle_total = 0
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feather_angle_total_max = 750
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feather_count = 0
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no_loop_destroy = false
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var random_number = 1
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switch random_number
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{
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    case 1:
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        feather_sprite = 2273
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        break
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    case 2:
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        feather_sprite = 2274
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        break
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    case 3:
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        feather_sprite = 2275
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        break
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    case 4:
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        feather_sprite = 2276
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        break
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    case 5:
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        feather_sprite = 2278
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        break
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    default:
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        feather_sprite = 2273
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}
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event_user(0)